由买买提看人间百态

boards

本页内容为未名空间相应帖子的节选和存档,一周内的贴子最多显示50字,超过一周显示500字 访问原贴
E-Sports版 - 虫心大补丁没人关心么?
相关主题
虫群之心航母回来了被恶心坏了!
patch 12patch 1.1.0 (zz,不保证真实性)
SC2 1.3测试服务器开放了最近被大招打得没脾气了……
虫打人怎么打啊请教神族飞行编队,怎么搭配推进才好?
SC2 patch 1.2zergmao之我最喜欢的replay for ABot vs HOT
TvP怎么对抗巨象+stalker组合?星际点滴,yrh 和 T9之间不得不说的事。
本人最不怕的就是大招群殴前期最佳发展流程(Terran篇)
如何操作出大部队移动试空投?用T太爽了
相关话题的讨论汇总
话题: now话题: increased话题: weapon话题: speed话题: beam
进入E-Sports版参与讨论
1 (共1页)
d**********t
发帖数: 20415
1
T buff的很厉害啊
Terran
Medivac
New ability: Emergency Thrusters
Speed boost that increases movement speed and acceleration to 4.25 for 8
seconds. 20 second cooldown.
The Medivac’s Caduceus Reactor upgrade at the Starport Tech Lab:
Health restored per second from 9 to 15.
Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.
Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.
Reaper
Base speed increased from 2.95 to 3.375
Upgraded speed increased from 3.84 to 4.25.
Widow Mine
No longer hits cloaked units.
New upgrade: Drilling Claws
Decreases burrow time from 3 to 1 second.
Requires Tech Lab and Armory. Costs 150/150, 110 second research time.
Thor
250mm Strike Cannons has been removed.
The Thor can now switch between two modes: High-Impact Payload and Explosive
Payload. The mode shift takes 4 seconds.
When in High-Impact Payload mode, the Thor switches to a different anti-air
gun (250mm Punisher Cannons) that has 10 range and deals 24 flat damage.
Thor radius, inner radius, and separation radius increased from 0.8215 to 1.
Raven
Seeker Missile has been redesigned:
Can now fire from 10 range.
Missile comes out and stays immobile in front of the Raven for 3 seconds
while charging up, then rapidly moves (it’s not dodgeable at this point)
and explodes at the target for 300 single target damage.
Targeted unit lights up red when targeted. If the unit moves 13 range out of
where the Seeker Missile is, the Missile fizzles.
Hellbat
Splash damage radius increased from 90 to 110.
Armory
The Armory now only has one weapon and one armor upgrade for both air and
ground upgrades for both Factory and Starport units.
Protoss
Mothership
Recall now functions as it does with the Mothership Core.
Vortex now kills a single target.
Vortex does not affect massive units.
Mothership Core is no longer massive.
Oracle
Pulsar Beam
Now called “Activate Pulsar Beam” and “Deactivate Pulsar Beam”.
When activated, the Oracle’s Pulsar Beam is enabled.
Weapon deals 15+10 light.
Weapon period changed to 0.86, down from 1.
Weapon range reduced to 4.
Energy drain is now 4 per second.
Build time increased to 50, up from 35.
Phoenix
Range increased from 4 to 5. Upgrade still grants +2 range.
Dark Shrine cost is now 100/100, down from 100/250.
Tempest
Now requires Fleet Beacon.
Attacks with two weapons. The primary weapon, Kinetic Overload, hits air
units and remains unchanged. The secondary weapon, Resonance Coil, hits
ground units, and does not deal bonus damage to massive units.
Build time is now 60, down from 75.
Void Ray
Prismatic Beam:
No longer charges up.
Weapon period decreased from 0.6 to 0.5.
No longer does passive +massive damage.
Prismatic Alignment (new ability) increases damage to armored units by 6 for
20 seconds, with a 1 minute cooldown. This does not scale with upgrades.
Zerg
Hydralisk speed upgrade now requires Lair tech.
Mutalisk
Speed increased from 3.75 to 4. Acceleration stays at 3.5.
Swarm Host health increased from 120 to 160.
Infestor
Fungal Growth:
Is now a projectile.
Speed of the projectile is 10.
Range down to 8.
Infested Terrans no longer gain weapon and armor upgrades.
Infested Terran egg health down to 70.
Ultralisk
Burrow Charge has been removed.
Damage changed from 15+20 armored to 35 flat damage.
Viper health increased from 120 to 150.
P*******L
发帖数: 2637
2
是啊,死神前期无敌了,光头你就瞎改吧。

【在 d**********t 的大作中提到】
: T buff的很厉害啊
: Terran
: Medivac
: New ability: Emergency Thrusters
: Speed boost that increases movement speed and acceleration to 4.25 for 8
: seconds. 20 second cooldown.
: The Medivac’s Caduceus Reactor upgrade at the Starport Tech Lab:
: Health restored per second from 9 to 15.
: Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.
: Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.

g*****h
发帖数: 3335
3
星际喷光头
暗黑喷JW

【在 P*******L 的大作中提到】
: 是啊,死神前期无敌了,光头你就瞎改吧。
d**********t
发帖数: 20415
4
你这喷的啥啊...
这个补丁比较无敌都是医疗船那个buff...提升2/3,雷神那个切换是我一直就有的想法
,不知道这个效果怎么样,雷神我希望有一个AOE对轻甲和一个单体对重甲的形态

【在 P*******L 的大作中提到】
: 是啊,死神前期无敌了,光头你就瞎改吧。
d**********t
发帖数: 20415
5
光头能把SC2这个游戏的平衡性调成这样不错了,这个框架本来就很难平衡
JW那都是为了RMAH

【在 g*****h 的大作中提到】
: 星际喷光头
: 暗黑喷JW

h*****0
发帖数: 4889
6
你忘了,现在小强和女皇的射程已经加强过了。

【在 P*******L 的大作中提到】
: 是啊,死神前期无敌了,光头你就瞎改吧。
d**********t
发帖数: 20415
7
其实死神的建造时间延长之后,就注定只能当一个战略兵种了,爆死神基本上爆不出什
么了

【在 h*****0 的大作中提到】
: 你忘了,现在小强和女皇的射程已经加强过了。
a********m
发帖数: 15480
8
感染本来就不容易,现在更难了。
P*******L
发帖数: 2637
9
是啊,开了加力的医疗艇比飞龙还快啊。
射程 7 的凤凰可以甩腐化了,有趣。

【在 d**********t 的大作中提到】
: 你这喷的啥啊...
: 这个补丁比较无敌都是医疗船那个buff...提升2/3,雷神那个切换是我一直就有的想法
: ,不知道这个效果怎么样,雷神我希望有一个AOE对轻甲和一个单体对重甲的形态

h*****0
发帖数: 4889
10
让mm战术重新给力
让P终于不怕爆飞龙了

【在 P*******L 的大作中提到】
: 是啊,开了加力的医疗艇比飞龙还快啊。
: 射程 7 的凤凰可以甩腐化了,有趣。

h*****0
发帖数: 4889
11
星际2唯一一个全能无敌兵种终于要变成正常兵种了。

【在 a********m 的大作中提到】
: 感染本来就不容易,现在更难了。
1 (共1页)
进入E-Sports版参与讨论
相关主题
用T太爽了SC2 patch 1.2
avatar整个就是TvNTvP怎么对抗巨象+stalker组合?
Avatar 就是一场 t v z本人最不怕的就是大招
黑心的blizzard要把SC2如何操作出大部队移动试空投?
虫群之心航母回来了被恶心坏了!
patch 12patch 1.1.0 (zz,不保证真实性)
SC2 1.3测试服务器开放了最近被大招打得没脾气了……
虫打人怎么打啊请教神族飞行编队,怎么搭配推进才好?
相关话题的讨论汇总
话题: now话题: increased话题: weapon话题: speed话题: beam