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MobileDevelopment版 - Career opportunities-Software Engineer Positions with one of the fastest growing gaming companies
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进入MobileDevelopment版参与讨论
1 (共1页)
s*****8
发帖数: 81
1
We have a few immediate permanent Software Engineer Positions with one of
the fastest growing companies in Los Angeles area.If you are
qualified and available, please send an e-mail to [email protected]
/* */ with
an update-to-date word resume.
有意者,请火速联系。
倾尽全力推荐同胞!!!
Thanks
1. Sr Software Engineer
Responsibility:
Software development on the latest game playing platform for mobile focusing
on the feature you currently own
Expect to engage with other feature owners on the team – production, art,
design, QA and product management
Work closely with team members in a collaborative, agile and small team
environment
Qualifications:
A proven track-record of technical leadership, including responsibility for
design or architecture
Experience with designing, developing high-performing and large-scale server
applications on Unix platform
Strong understanding of network programming and client/server architecture
Industry experience with high availability/throughput distributed system
Solid understanding of the computer science fundamentals including Data
Structures, Algorithms, OS and Networking
Extensive experience with OOP in Java/C++ in Unix
Experience with queuing and/or storage systems
Outstanding troubleshooting and debugging skills with performance tuning
experience
Great communicator, enjoys helping people, remains friendly and constructive
under stress
Preferred Qualifications:
Shipped titles on iOS and Android
Enjoys playing strategy games on mobile platforms
Experience with rendering, AI/pathfinding, physics, client/server and UI
design
Familiar with mobile development
Good knowledge of building games as a service
Strategy game development experience
2. Jr Software Engineer
Responsibility:
Collaborate with the art team on improving existing rendering quality.
Research new methods of pushing the visual quality of our games.
Help identify bottlenecks in our art pipeline and work to improve them.
Implement scalable rendering solutions for varied hardware devices.
Assist where necessary within a small engineering team.
Work closely with team members in a collaborative, agile and small team
environment.
MUST Have Qualifications:
Expert knowledge of graphics APIs (especially OpenGL ES 2, 3), shaders, and
hardware
Experience optimizing and profiling graphics performance across different
hardware specifications
Solid understanding of 3D and graphics-related math
Solid CS fundamentals in algorithms and data structures
Enjoys working on small, agile teams
Motivated, and can work independently with minimal supervision
Good communications skills (written and verbal)
Preferred Qualifications:
1+ years’ experience with Unity3D and C#
iOS and Android API/hardware experience
Experience profiling and optimizing Unity3D game performance
Shipped titles on iOS and Android
Enjoys playing strategy games
1 (共1页)
进入MobileDevelopment版参与讨论
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话题: experience话题: software话题: engineer话题: team