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MobileDevelopment版 - 每日观察:关注4月份iOS游戏榜单排名情况(5.28)
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话题: games话题: game话题: nexon话题: ios
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发帖数: 1034
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http://gamerboom.com/archives/83987
1)据venturebeat报道,《Puzzle & Dragons》最近在北美下载量已突破400万次(6周
前实现300万次北美下载量),该游戏全球下载量已超过3000万次。
这款高收益的免费游戏截止今年3月底,平均每用户收益(ARPU)达11.89美元,远超其
排名之后的9款游戏ARPU的总和。当然,多数收益来自日本市场,但它在美国也进入了
前50名畅销榜单。
Puzzle & Dragons(from joyme.com)
Puzzle & Dragons(from joyme.com)
2)App Annie最近发布的4月份报告显示,King和Supercell仍是应用商店排名前列的发
行商。
Supercell在3月份发布的《Boom Beach》在4月份攀升至了iOS游戏下载量和收益榜单前
5名,Supercell目前共有3款游戏进入前10名榜单。尽管King也同样有3款游戏进入这一
榜单,但Supercell在月收益方面更胜一筹。
Boom Beach(from gao7.com)
Boom Beach(from gao7.com)
4月份iOS下载量榜单冠军却是《2048》,该游戏于3月份跻身前10名榜单,它还推动其
发行商Ketchapp Studio跻身iOS发行商榜单第三名。
腾讯则超越《Puzzle & Dragons》发行商GungHo Online,在iOS游戏收益发行商榜单名
列第三。腾讯的成功很大程度上要归功于微信平台,该公司在这个平台发布了《雷霆战
斗机》等数款休闲游戏,《雷霆战斗机》进入了iOS月收益和下载量榜单前十名。
3)据gamasutra报道,Rovio日前宣布招聘大量来自其他行业的新成员,其中包括Randi
Spieker、Joe Lawson和Paul Bufton,这三者将负责多样化Rovio游戏之外的业务,其
中包括动画、书籍等领域。
该公司已从Mattel、派拉蒙影业、梦工厂、20世纪福克斯和时代华纳招聘了不少人才,
意在推动Rovio更顺利地从游戏公司向娱乐公司转型。
4)据gamasutra报道,免费游戏公司Nexon日前宣布与澳大利亚工作室Socialspiel合作
,以便继续推进公司在西方市场的手机游戏业务(游戏邦注:在不久前Nexon与
Robotoki和Vanguard Games签署了类似协议,意在推动其北美和欧洲的业务发展)。
Nexon将通过本次合作向后者注资,并持有后者的部分股份,同时将指派相关人员加入
后者董事会。更重要的是,本次合作令Nexon获得了Socialpiel新手机游戏的全球独家
发布权。
Socialpiel由前Deep Silver和Rockstar Vienna成员创立于2010年,目前正在开发一款
将于2015年发布的动作RPG游戏。
5)据gamasutra报道,thagamecompany(代表作包括《Flow》、《Flower》和《
Journey》)日前宣布通过今日资本(Capital Today)及其他投资者筹资700万美元,
并将利用这笔资金开发下一款游戏。
Journey(from dm123.cn)
Journey(from dm123.cn)
该公司由于与索尼签订协议,其过去三款游戏均在PlayStation平台独家发布,但在
2012年则筹资550万美元重新获得独立,目前可自由向任意平台发布游戏。
thatgamecompany总经理Sunni Pavlovic表示,自从《Journey》完工之后,团队就致力
于制作一种以所有年龄和背景的玩家人际联系为中心的情感体验。(本文为游戏邦/
gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦)
1)Puzzle & Dragons passes 4 million downloads in North America
Mike Minotti
Apparently, puzzles + dragons = money.
Puzzle & Dragons (which, you can guess, is a puzzle game starring dragons)
has just surpassed the four million mark for total downloads in North
America. It hit this milestone just six weeks after it reached three million
North American downloads. The Japanese mobile hit has performed well across
the globe, with worldwide downloads reaching past 30 million. The mobile
market is the fastest growing in gaming, and is now a multibillion dollar
industry. Having that many downloads guarantees a decent piece of the mobile
pie.
Puzzle & Dragons is a free-to-play, money-making machine. As of the end of
March, it had an average revenue per user of $11.89. That was more than the
next nine mobile games’ ARPU combined. Of course, most of that money is
coming from Puzzle & Dragons home territory of Japan, but it is still a top-
50 grossing game in the U.S., where it competes with the likes of Candy
Crush Saga and Clash of Clans.
“A mobile gaming phenomenon, Puzzle & Dragons continues to see tremendous
growth thanks to the game’s addictive combination of puzzle, dungeon-
crawling, and monster-collecting gameplay,” developer GungHo Online
Entertainment stated in a press release sent to GamesBeat. “Through its
unique in-game collaborations across a variety of media properties from
video games to comic books and Japanese animation, the title continues to
see steady growth among Western audiences.”
GungHo plans to celebrate the four million download milestone with a special
in-game event over the course of two weeks. It will announce the details of
the event soon in the app and on its social media pages.(source:
venturebeat)
2)Boom Beach burst helps keep Supercell at the top of the app tree
By Glen Fox
It’s business as usual on iOS and Android according to app store stats
published by App Annie for the month of April, with familiar giants King and
Supercell tussling it out at the top of the charts.
But, in terms of Supercell at least, it isn’t just the usual suspects
powering these major players to the top.
Boom Beach was released by Supercell back in March, but it wasn’t until
April that the release into the top five iOS games in terms of monthly
downloads and revenue. In all, Supercell now has three games in the top ten
list, with Clash of Clans and Hay Day also making their mark.
Though King also has three top ten games – Candy Crush Saga, Farm Heroes
Saga, and, Pet Rescue Saga – it’s Supercell that stands as the top iOS
publisher in terms of monthly revenue.
Asian eye
Away from pure revenue stats, it’s number puzzler and alleged Threes clone
2048 that took the honour of the most downloaded title on iOS in April.
Back in March 2048 managed to break into the top ten, but its popularity to
continues to rise, topping the ranks in the US, China, and Italy throughout
the course of April. The success of 2048 has also boosted publisher Ketchapp
Studio, pushing up into third spot when it comes to iOS publishers.
2048
Elsewhere, Asian giant Tencent also managed to surpass Puzzle & Dragons
outfit GungHo Online, slipping past the studio to take third spot in terms
of game revenue on iOS.
Tencent’s rise can be largely attributed to its partnership with the WeChat
platform – a mobile messaging service that recently expanded as a platform
for casual games.
The Chinese firm has released several successful casual games on the
platform, including Thunder Fighter, which managed to break into the top ten
iOS games for both monthly revenue and downloads.(source:pocketgamer)
3)Rovio continues to transition away from core focus on games
By Mike Rose
Newsbrief: As Rovio looks to transition away from being solely a mobile game
company, the Angry Birds studio today announced multiple new hires from
other industries.
Today the company brought on a handful of new executives, including Randi
Spieker, Joe Lawson and Paul Bufton, who will look to diversify Rovio’s
portfolio outside of games, including animation, books and location-based
avenues.
The company has hired people with backgrounds at Mattel, Paramount Pictures,
DreamWorks, 20th Century Fox and Warner Bros. in a bid to make this
transition from games company to entertainment company run more smoothly.
Following decreased earnings earlier this year, Rovio said that it was very
eager to push its new Angry Birds business ventures, including animation and
video distribution, at an equal pace to its core video game business.(
source:gamasutra)
4)Nexon continues to chase the mobile market with Studiospiel deal
By Alex Wawro
Free-to-play game company Nexon announced a partnership with Austrian studio
Socialspiel today, signaling the company’s intent to continue bolstering
its portfolio of Western mobile games.
As part of the agreement, Nexon will make a cash equity investment and take
a minority stake in Socialspiel, as well as nominating someone to the studio
’s board of directors.
More importantly, the partnership affords Nexon exclusive worldwide
publishing rights to Socialspiel’s upcoming mobile games.
Nexon recently cut similar deals with Robotoki and Vanguard Games,
presumably in a bid to boost its flagging financial performance in North
America and Europe.
“This long-term strategic partnership combines Socialspiel’s experience
and track record of developing unique, high-quality game play experiences
for Western audiences with Nexon’s extensive free-to-play experience,
global publishing platform and international user base,” stated Nexon CEO
Owen Mahoney in a press release announcing the deal.
You may remember Socialspeil as the Vienna-based studio founded in 2010 by
former members of Deep Silver and the defunct Rockstar Vienna.
The company has gone on to produce free-to-play mobile and browser games
like Asterix & Friends, and is currently working on an untitled action-RPG
that will be published in 2015 by Nexon.(source:gamasutra)
5)Journey dev lands funding for next emotionally-charged game
By Kris Graft
thatgamecompany, the studio behind evocative games such as Flow, Flower and
Journey, said it has received $7 million in funding from Chinese equity firm
Capital Today and a team of other investors.
The funding will help thatgamecompany ramp up development on its next game,
currently in the works. thatgamecompany is recognized in the game industry
for its unique games that focus on emotional, inspirational experiences for
players.
thatgamecompany’s last three games have been released exclusively on
PlayStation platforms, due to a three-game deal between the studio and Sony.
In 2012, thatgamecompany raised $5.5 million in a funding round, helping
the studio gain independence following the end of the Sony agreement.
thatgamecompany is now free to release games on the platforms it chooses.
The new funding will be used to scale up production on the next game, as
well as establish “infrastructure to self-publish, market, and distribute
on our own terms for this next project and beyond,” according to a
statement from thatgamecompany studio manager Sunni Pavlovic.
She added, “Since finishing Journey, the team has been hard at work to make
an emotionally engaging experience centered around human connections for
players of all ages and backgrounds.”
Capital Today primarily invests in Asia-based businesses ranging from
restaurants and snack-makers to underwear retail, according to the firm’s
investment history.(source:gamasutra)
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相关主题
感谢靶子: ipad air评测, 屌丝侵袭白富美China’s mobile games market doubling this year to $3B, will surpass U.S. in 2015 (report)
“小鸟”跟不上节奏? Rovio去年利润下滑超50% (转载)每日观察:中国用户4-8分钟就能决定是否愿意购买首个IAP
轉:[【電玩界哀嚎片】中國凍結遊戲發行 騰訊股價暴跌近11%]shipping more than 300,000 devices since it began in May
芬兰科技人才紧缺 诺基亚失业员工却找不到工作Google Play merchant support arrives in China, but the Android app store itself is still missing
每日观察:关注Newzoo美国手机游戏市场报告(4.17)HBO’s programs are coming to China
EA Mobile generated almost $500M in revenue in 2014New Oriental Education and Tencent agreed to launch an integrated, chat-centric education service.
Chinese e-commerce giant Alibaba rumored to be working on its own game console for Chinaclash of clans一半股份卖了1.5 billion
每日观察:关注手机用户平均每天开启应用次数(4.23)安猪下有啥游戏好玩的推荐几个啊
相关话题的讨论汇总
话题: games话题: game话题: nexon话题: ios