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Programming版 - 为什么很多开发者恨微软
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相关话题的讨论汇总
话题: c++话题: windows话题: msft话题: mobile话题: games
进入Programming版参与讨论
1 (共1页)
r*******n
发帖数: 3020
1
re,
今天碰到美国人,说永远不碰微软的东西
b3
发帖数: 134
2
很多?

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

x****u
发帖数: 44466
3
还有很多美国人永远不碰代数呢。

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

d****i
发帖数: 4809
4
哈哈,确切地说应该很多技术大牛不喜欢微软的东西,因为微软的开发产品一向都是抄
别人的,然后改头换面,换个名字变成他的,比如DOS拷贝Unix,C#拷贝Java,IE拷贝
Netscape,这样的例子数不胜数。我们公司的技术大牛一提到微软都抱着一种蔑视,敌
视的态度。

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

x****u
发帖数: 44466
5
DOS抄袭UNIX。。。

【在 d****i 的大作中提到】
: 哈哈,确切地说应该很多技术大牛不喜欢微软的东西,因为微软的开发产品一向都是抄
: 别人的,然后改头换面,换个名字变成他的,比如DOS拷贝Unix,C#拷贝Java,IE拷贝
: Netscape,这样的例子数不胜数。我们公司的技术大牛一提到微软都抱着一种蔑视,敌
: 视的态度。

b3
发帖数: 134
6
其实是不算错,确实抄袭了UNIX,虽然不是直接抄袭
C# = jave + delphi

【在 x****u 的大作中提到】
: DOS抄袭UNIX。。。
r*********r
发帖数: 3195
7
DOS 拷贝 CP/M, 跟UNIX 差远了。
UNIX 是手动汽车的话,DOS 就是两轮的大板车。
b3
发帖数: 134
8
Cp/M不是拷贝,是买吧
CP/M确实"借鉴"了很多 Unix的东西

【在 r*********r 的大作中提到】
: DOS 拷贝 CP/M, 跟UNIX 差远了。
: UNIX 是手动汽车的话,DOS 就是两轮的大板车。

r*******n
发帖数: 3020
9
昨晚参加一个hacker club,10几个人, 我说我在学C#, 问他们有没有人用,
没有一个人, 其中一个说永远不碰微软的东西。
但是市场上C#的职位还是很多的

【在 b3 的大作中提到】
: 很多?
P***y
发帖数: 2885
10
不会是在装B吧?

【在 r*******n 的大作中提到】
: 昨晚参加一个hacker club,10几个人, 我说我在学C#, 问他们有没有人用,
: 没有一个人, 其中一个说永远不碰微软的东西。
: 但是市场上C#的职位还是很多的

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进入Programming版参与讨论
a*w
发帖数: 4495
11
你见过黑客用C#?

【在 r*******n 的大作中提到】
: 昨晚参加一个hacker club,10几个人, 我说我在学C#, 问他们有没有人用,
: 没有一个人, 其中一个说永远不碰微软的东西。
: 但是市场上C#的职位还是很多的

x****u
发帖数: 44466
12
C#是因为SUN拿到了法庭禁令。

【在 b3 的大作中提到】
: 其实是不算错,确实抄袭了UNIX,虽然不是直接抄袭
: C# = jave + delphi

x****u
发帖数: 44466
13
想搞Windows平台的机器,不知道C#是硬伤啊。
电影除外。

【在 a*w 的大作中提到】
: 你见过黑客用C#?
N********n
发帖数: 8363
14

Anti-business liberals, or in short socialists, tend to hate MSFT.

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

a***x
发帖数: 26368
15
原来嫩是conservative.失敬,失敬。

【在 N********n 的大作中提到】
:
: Anti-business liberals, or in short socialists, tend to hate MSFT.

r*********r
发帖数: 3195
16
neverlearn 最多是个茶党。
N********n
发帖数: 8363
17

做人不当CONSERVATIVE这辈子白活了。

【在 a***x 的大作中提到】
: 原来嫩是conservative.失敬,失敬。
r*********r
发帖数: 3195
18
跟着微软走,这辈子算是没戏了。
a***x
发帖数: 26368
19
嫩想死的方法越来越多了啊。。。

【在 N********n 的大作中提到】
:
: 做人不当CONSERVATIVE这辈子白活了。

S**I
发帖数: 15689
20
现在微软又有重新启用C++的趋势。

【在 x****u 的大作中提到】
: 想搞Windows平台的机器,不知道C#是硬伤啊。
: 电影除外。

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进入Programming版参与讨论
N********n
发帖数: 8363
21

C++ is suited for places where resource is tight like Mobile games.
If you look at their Azure / Enterprise it's mostly managed code.

【在 S**I 的大作中提到】
: 现在微软又有重新启用C++的趋势。
p*********t
发帖数: 2690
22
r u serious? is angry birds written by c++?

【在 N********n 的大作中提到】
:
: C++ is suited for places where resource is tight like Mobile games.
: If you look at their Azure / Enterprise it's mostly managed code.

g*****g
发帖数: 34805
23
Wake up, even in old Symbian days, there're many J2ME games.
Modern mobile hardware can handle all but most demanding 3D
games available on desktop.

【在 N********n 的大作中提到】
:
: C++ is suited for places where resource is tight like Mobile games.
: If you look at their Azure / Enterprise it's mostly managed code.

t****t
发帖数: 6806
24
哦也, 搬板凳前排围观!
N********n
发帖数: 8363
25

I'm glad you are awake J2ME kinda stuff is not up to 3D stuff which
is the key to modern gaming experience. This is why MSFT now enables
diretX for both desktop and mobile environment.
With DX in place it's natural to promote C++ to the gaming developers:
one platform core to cover both desktop and mobile world. Also it's
trying to make it easy for existing iOS developers to learn Windows
Phone 8 development as iOS guys are basically C++ developers.

【在 g*****g 的大作中提到】
: Wake up, even in old Symbian days, there're many J2ME games.
: Modern mobile hardware can handle all but most demanding 3D
: games available on desktop.

N********n
发帖数: 8363
26

A lot gaming studios use C/C++ for the most responsive experience
and fullest hardware acceleration support. Promoting C++ is a way to
welcome them to the new platform. After all tablets are mostly for
entertainment not real work.

【在 p*********t 的大作中提到】
: r u serious? is angry birds written by c++?
g*****g
发帖数: 34805
27
It's true J2ME wasn't up to it. So was the case for sorry ass
Pocket PC overall, regardless the language you choose.
But modern phone simply has more power. We are seeing console
like graphics games on Android platform, are you going to deny
that?
http://tamarindcandy.hubpages.com/hub/Top-Android-Games-With-Be
It's time you look out of the well, there's sky that didn't have
M$ all over it. And Silverlight didn't rule them all. In fact,
Windows phone took up less than 2% of US market in a recent report.
What MSFT enables on mobile environment is irrelevant as of now.

【在 N********n 的大作中提到】
:
: A lot gaming studios use C/C++ for the most responsive experience
: and fullest hardware acceleration support. Promoting C++ is a way to
: welcome them to the new platform. After all tablets are mostly for
: entertainment not real work.

N********n
发帖数: 8363
28

70% of human interaction with the outside world is done visually so
the user experience of a 24' screen powered by a desktop beats a 10'
or 4' mobile device any day of the week.
Mobiles can only play catch up with what desktop does, and that's
not just b/c their screen. For desktops there's no worry of battery
life, heat and size so the hardware can unleash its full power w/o
the kinda compromise mobile devices make. It's hard fact, especially
hard for you to swallow apparently, but fact nonetheless.
And one word regarding SilverLight. The SL-based Metro is about to
dominate Windows 8, and then it will spread to the mobile world via
WinRT and WP8. Meanwhile what is HTML/JS, your loudly touted client
solution, doing lately? I saw H5/JS based WebOS & ChromeOS having
less market share than Linux desktops. HOHOHO, that's some solution.

【在 g*****g 的大作中提到】
: It's true J2ME wasn't up to it. So was the case for sorry ass
: Pocket PC overall, regardless the language you choose.
: But modern phone simply has more power. We are seeing console
: like graphics games on Android platform, are you going to deny
: that?
: http://tamarindcandy.hubpages.com/hub/Top-Android-Games-With-Be
: It's time you look out of the well, there's sky that didn't have
: M$ all over it. And Silverlight didn't rule them all. In fact,
: Windows phone took up less than 2% of US market in a recent report.
: What MSFT enables on mobile environment is irrelevant as of now.

g*****g
发帖数: 34805
29
LOL, I don't know what you are smoking. You were bashing Java for
its inferior performance, and only C++ could make 3D games on
mobile device, I showed a list of high quality 3D games on Android
platform. And all of sudden you are boasting the superiority
of desktop power and battery, how is that relevant? Hello, Don Quixote,
I didn't know it's you.
Now back to Silverlight. Win8 isn't a platform in production, wp7
is a proven failure. I couldn't care less how Silverlight is gonna
dominate win8. html/js is dominating web application today, like it
or not, even microsoft.com, msn.com, live.com are written in html/js, not
siliverlight. Are you living in a parallel universe?

【在 N********n 的大作中提到】
:
: 70% of human interaction with the outside world is done visually so
: the user experience of a 24' screen powered by a desktop beats a 10'
: or 4' mobile device any day of the week.
: Mobiles can only play catch up with what desktop does, and that's
: not just b/c their screen. For desktops there's no worry of battery
: life, heat and size so the hardware can unleash its full power w/o
: the kinda compromise mobile devices make. It's hard fact, especially
: hard for you to swallow apparently, but fact nonetheless.
: And one word regarding SilverLight. The SL-based Metro is about to

c*********e
发帖数: 16335
30
现在的iphone games抢了传统游戏行业好多生意。

【在 N********n 的大作中提到】
:
: 70% of human interaction with the outside world is done visually so
: the user experience of a 24' screen powered by a desktop beats a 10'
: or 4' mobile device any day of the week.
: Mobiles can only play catch up with what desktop does, and that's
: not just b/c their screen. For desktops there's no worry of battery
: life, heat and size so the hardware can unleash its full power w/o
: the kinda compromise mobile devices make. It's hard fact, especially
: hard for you to swallow apparently, but fact nonetheless.
: And one word regarding SilverLight. The SL-based Metro is about to

相关主题
Forwarded, very interesting这个C#是为了啥?
Unix/Linux下的C++ coding 跟Windows下到底有多大不同? (转载)看看为什么Java, Clojure 老鸟要转Javascript
有没有软件可以分析code结构的。(code dependency)你们帮忙考证下Sun的hotspot是谁做的吗?
进入Programming版参与讨论
i******l
发帖数: 270
31
我觉得是ms的技术总是没有延续性,过于强调上手容易,结果
在设计上有很多妥协。动不动就出卖商业伙伴,码农也被出卖。
吭哧吭哧学个东西,没见年ms就又要另起炉灶了

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

c*********e
发帖数: 16335
32
ms的文化就是要让男女老少都能用它的操作系统和软件上网,做自己想做的事情。这个
让它做大到今天的规模。再看apple,steve jobs先是被踢出他自己的apple,后又被请回
来,错过了黄金成长阶段。

【在 i******l 的大作中提到】
: 我觉得是ms的技术总是没有延续性,过于强调上手容易,结果
: 在设计上有很多妥协。动不动就出卖商业伙伴,码农也被出卖。
: 吭哧吭哧学个东西,没见年ms就又要另起炉灶了

N********n
发帖数: 8363
33

I was merely stating native code having advantages over managed code
when it comes to games. No need to bark at me. Go talk to those iOS
game developers and ask why they make more money on iOS than Android.

【在 g*****g 的大作中提到】
: LOL, I don't know what you are smoking. You were bashing Java for
: its inferior performance, and only C++ could make 3D games on
: mobile device, I showed a list of high quality 3D games on Android
: platform. And all of sudden you are boasting the superiority
: of desktop power and battery, how is that relevant? Hello, Don Quixote,
: I didn't know it's you.
: Now back to Silverlight. Win8 isn't a platform in production, wp7
: is a proven failure. I couldn't care less how Silverlight is gonna
: dominate win8. html/js is dominating web application today, like it
: or not, even microsoft.com, msn.com, live.com are written in html/js, not

g*****g
发帖数: 34805
34
Of course native code can have some performance gain over managed code,
when it's written properly, no one is denying that. Then again the gain
becomes less important with better hardware. At the end of the day,
there are many popular 3D games for Android, not so much for wp7.
It's also true iOS game develoeprs are making more money than Android
platform, but it has nothing to do with native code or managed code.
As a matter of fact, they don't make much money on wp7 at all, though
it runs native code too. You can't even back yourself up with something
relevant.

【在 N********n 的大作中提到】
:
: I was merely stating native code having advantages over managed code
: when it comes to games. No need to bark at me. Go talk to those iOS
: game developers and ask why they make more money on iOS than Android.

N********n
发帖数: 8363
35
Yeah? Desktops have "better hardware" all the time so why haven't Java
games taken hold on desktops yet?

【在 g*****g 的大作中提到】
: Of course native code can have some performance gain over managed code,
: when it's written properly, no one is denying that. Then again the gain
: becomes less important with better hardware. At the end of the day,
: there are many popular 3D games for Android, not so much for wp7.
: It's also true iOS game develoeprs are making more money than Android
: platform, but it has nothing to do with native code or managed code.
: As a matter of fact, they don't make much money on wp7 at all, though
: it runs native code too. You can't even back yourself up with something
: relevant.

g*****g
发帖数: 34805
36
Because M$ has no interests of optimizing Java experience on desktop.
They'd rather copy it. And it's called C#.

【在 N********n 的大作中提到】
: Yeah? Desktops have "better hardware" all the time so why haven't Java
: games taken hold on desktops yet?

a***x
发帖数: 26368
37
kao,来晚了

【在 t****t 的大作中提到】
: 哦也, 搬板凳前排围观!
N********n
发帖数: 8363
38

I was only talking about MSFT platforms. All of a sudden he wanted
to start a fight over Java.

【在 a***x 的大作中提到】
: kao,来晚了
r****y
发帖数: 26819
39
haha...啥都不用说了。。。

【在 t****t 的大作中提到】
: 哦也, 搬板凳前排围观!
a***x
发帖数: 26368
40
再掐会儿?

【在 N********n 的大作中提到】
:
: I was only talking about MSFT platforms. All of a sudden he wanted
: to start a fight over Java.

相关主题
你们帮忙考证下Sun的hotspot是谁做的吗?Recommend a C++ IDE?
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进入Programming版参与讨论
f*******5
发帖数: 10321
41
很多黑客都不会编程序。

【在 a*w 的大作中提到】
: 你见过黑客用C#?
f****p
发帖数: 18483
42
不算抄袭。DOS啥也不是。只是相当于一个增强的uboot

【在 x****u 的大作中提到】
: DOS抄袭UNIX。。。
c*********e
发帖数: 16335
43
黑客精通的是网络,不是编程。

【在 f*******5 的大作中提到】
: 很多黑客都不会编程序。
G*****7
发帖数: 1759
44
because for the same amount of work, gnuers are free labor, whereas ms
employees are heftily paid.

【在 r*******n 的大作中提到】
: re,
: 今天碰到美国人,说永远不碰微软的东西

N********n
发帖数: 8363
45

That's right. The reason even MSFT / AAPL start to act nice (at least
they pretend to) with FOSS is b/c of the CHEAP LABORS. What's not to
like if you can fool someone into working for your for free?

【在 G*****7 的大作中提到】
: because for the same amount of work, gnuers are free labor, whereas ms
: employees are heftily paid.

g*****g
发帖数: 34805
46
LOL, software licensing is only one way to profit. Open source doesn't
mean free or cheap. Compare RHT and MSFT stock curve and you get the
story.

【在 N********n 的大作中提到】
:
: That's right. The reason even MSFT / AAPL start to act nice (at least
: they pretend to) with FOSS is b/c of the CHEAP LABORS. What's not to
: like if you can fool someone into working for your for free?

l*********s
发帖数: 5409
47
Good for ou. Just don't forget to brush your skills occasionally. You might
be out of job any time :-)

【在 N********n 的大作中提到】
:
: That's right. The reason even MSFT / AAPL start to act nice (at least
: they pretend to) with FOSS is b/c of the CHEAP LABORS. What's not to
: like if you can fool someone into working for your for free?

N********n
发帖数: 8363
48

Growth curve, yeah, ri-i-ight. RHT is only INHERITing shares from
EXISTing fellow X-platforms such as Suns whereas MSFT starts from
0% server market penetration to CREATE own shares.
One inherits from others while the other creates own success. As
for growth curve I don't know how to calculate Windows Server's
growth curve b/c if you divide sth by 0% you get an overflow. hoho.

【在 g*****g 的大作中提到】
: LOL, software licensing is only one way to profit. Open source doesn't
: mean free or cheap. Compare RHT and MSFT stock curve and you get the
: story.

g*****g
发帖数: 34805
49
I don't know what you are smoking. Windows server is only
one part of M$'s business. It wasn't like windows server is
closed source and the other parts are open and you can make
the separation. Windows server's growth has nothing to do
with closed source.
RHT's story, however, shows clearly open source can have a
great profit model.

【在 N********n 的大作中提到】
:
: Growth curve, yeah, ri-i-ight. RHT is only INHERITing shares from
: EXISTing fellow X-platforms such as Suns whereas MSFT starts from
: 0% server market penetration to CREATE own shares.
: One inherits from others while the other creates own success. As
: for growth curve I don't know how to calculate Windows Server's
: growth curve b/c if you divide sth by 0% you get an overflow. hoho.

x****u
发帖数: 44466
50
大多数开源方案实际上一点也不便宜,比MS贵的多也常有。

【在 g*****g 的大作中提到】
: LOL, software licensing is only one way to profit. Open source doesn't
: mean free or cheap. Compare RHT and MSFT stock curve and you get the
: story.

相关主题
C++中如何处理日期时间?1999年出版的C,C++,Java语言教程过期了吗??
good book on C/C++ programming under Linux/UNIXC 和 C++ code 在不同的机器上有多大不同?
准备面试一个java-based position,有什么书推荐一下?在linux 和 Unix 上做 C/C++ 有差别吗?
进入Programming版参与讨论
p**o
发帖数: 3409
51
主要是微软一日三变,总是今天捧出一个技术出来,明天就抛弃掉,
程序员都白学了,全被当成猴儿耍。
而UNIX下的知识几十年不变,经验可以有效积累起来。
r****y
发帖数: 26819
52
没错,这是最无聊的。

【在 p**o 的大作中提到】
: 主要是微软一日三变,总是今天捧出一个技术出来,明天就抛弃掉,
: 程序员都白学了,全被当成猴儿耍。
: 而UNIX下的知识几十年不变,经验可以有效积累起来。

l*********s
发帖数: 5409
53
这得看人。有的人还就喜欢经常折腾新玩艺儿。

【在 r****y 的大作中提到】
: 没错,这是最无聊的。
s*****V
发帖数: 21731
54
RE,这点很讨厌

【在 p**o 的大作中提到】
: 主要是微软一日三变,总是今天捧出一个技术出来,明天就抛弃掉,
: 程序员都白学了,全被当成猴儿耍。
: 而UNIX下的知识几十年不变,经验可以有效积累起来。

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