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TVGame版 - Eurogamer的Wii U评测
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相关话题的讨论汇总
话题: nintendo话题: wii话题: games话题: gamepad话题: console
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1 (共1页)
l******n
发帖数: 11737
1
http://www.eurogamer.net/articles/df-hardware-nintendo-wii-u-re
Nintendo Wii U - the Digital Foundry verdict
So does the next-gen really start now? We would suggest not. True to form,
Nintendo has adopted its own approach to the HD revolution that engenders
feelings of both delight and disappointment. Back in April 2011, when "
Project Café" was first announced, we speculated that the hardware make-up
of the machine would be modest by today's standards - that there may well be
cross-platform games that fall short of the standard set by the now-vintage
current-gen consoles. We'll be looking at the ports in more depth across
the coming days and weeks in a series of Face-Off updates, but day-one
impressions from the US launch appear to lend weight to our original
assessment.
Bearing in mind the general level of performance we've seen from the £
300 Digital Foundry PC - built using off-the-shelf parts - it's a touch
disappointing that graphical quality in Wii U shows no generational leap at
all over the Xbox 360 or PlayStation 3. The DFPC is in the same ballpark
price-point as Wii U, it features superior CPU/GPU power, twice as much RAM
and much more storage. The notion that Nintendo could not match or better it
in an integrated design bearing in mind the vast buying power it has at its
disposal - even factoring in the additional cost of touch-screen GamePad -
is disappointing.
In a world where Chinese manufacturers can sell complete Android tablets
with capacitive touch-screens for £50, it's safe to say that the Wii U
GamePad won't be costing Nintendo too much to construct. That being the case
, factoring in the modest processing power on offer, we were firmly of the
belief that the platform holder would be targeting a £199/$299 price-
point for Wii U. Sadly, it was not to be. From what we've experienced of the
hardware and games thus far, the new console definitely feels a bit pricey,
bearing in mind the gaming proposition on offer.
Software quality will undoubtedly improve over the coming months, but with
Microsoft and Sony looking to launch their own next-gen consoles within the
year, time is not exactly on Nintendo's side. One developer working on a key
AAA franchise port told us anonymously that the Nintendo toolchain is "
fighting us every step of the way", suggesting that plenty of work still
needs to be done in getting development workflow up to scratch. Will the
tools improve in time? Will publishers have the time and the financial
incentive to stick with it?
Of course, this is a Nintendo console and so horsepower comparisons with
current-gen machines are not the be-all and end-all - Wii U is a console
product with unique properties, after all, where once again it's all about
the controller - but the problem facing the platform holder is that none of
its launch titles offers the same kind of beguiling mainstream experience
that Wii Sports did back in 2006. New Super Mario Bros. U is a joyous,
beautiful game with a combination of art and gameplay direction that only
Nintendo can produce, but it makes no real innovative use of the GamePad's
unique properties at all. Nintendo Land has the same level of untouchable
production values, and comes across as a vast melting pot of cute ideas that
by and large are a joy to explore, but it seems less likely to become a
system seller by itself.
Perhaps the problem is that human beings have just one set of eyes. Many of
the mini-games have you constantly shifting focus between the two screens,
to the point where the software is actually telling you where to look. It
feels forced and unnatural, and in many cases it just doesn't work. It's
telling that it's the multiplayer Nintendo Land offerings - where the
GamePad gets its own discrete view - that work best. It's a logical use for
the second screen (which explains why Mario has the same functionality), but
it's not a must-have, console-defining feature.
What Wii U's first-party exclusives do provide, however, is a first look at
how some of the greatest games designers in the world might utilise more
modern hardware than we found in the original Wii, and in this respect
Nintendo's new console delivers, because its first HD offerings are
enjoyable, beautiful games that undoubtedly have a unique appeal to gamers
of all ages. What's more, the quality of these unique, untouchable games
will only get better as the Wii U matures. Nintendo is the Pixar of video
games, and despite the odds stacked against the console, for many
prospective buyers, that in itself will be more than enough.
l******n
发帖数: 11737
2
大概的意思几个:
缺点:
1.画面只能说跟ps3/360同时代,这样比起来价格就不厚道。
2.眼睛只能盯一个地方,所以光一直盯着板子的游戏还行,跟大电视一块的就鸡肋了。
3.目前还有很多兼容问题,能否在真正次世代(编辑暗示一年以内)出来夹逼前能否让
第三方坚持优化而不是花精力抢占次世代桥头堡是个问题。
优点:
1.只盯着板子的游戏还不错(虽然别的板子也能办到,但是这么有意思的游戏只有任天
堂才有)。
2.玩任天堂的游戏。
g****n
发帖数: 7494
3
看完第一句,基本上就不用往下看了
l****t
发帖数: 1454
4
俺首发了,用着感觉像10年前的东西,操作系统感觉完全没法和xo比,not even close
任天堂的技术确实烂,估计小日本写系统软件天生有缺陷
游戏性还没有怎么玩,用来当成family game应该还是不错的
g****n
发帖数: 7494
5
zkss‘操作系统像10年前的东西’?
另外你首发哪个游戏了? 我觉得目前‘可能’能够展现wii u玩法的只有zombie u吧?

close

【在 l****t 的大作中提到】
: 俺首发了,用着感觉像10年前的东西,操作系统感觉完全没法和xo比,not even close
: 任天堂的技术确实烂,估计小日本写系统软件天生有缺陷
: 游戏性还没有怎么玩,用来当成family game应该还是不错的

a********m
发帖数: 15480
6
触摸手柄屏幕响应一般, 好像比俺的n7长一点,手持的时候够到屏幕中间稍微麻烦一
点。关键还是看第一方游戏。
C***t
发帖数: 10731
7
这个巨大触屏手柄 我觉得发展方向只能是做那种对操作精度要求不高但是体验爽快的
游戏 不可能做那种一直盯着平板玩的游戏
理想状态是看大电视就可以定位手的位置 但不知道能不能搞出效果好的游戏
S***a
发帖数: 3956
8
操作系统确实够烂,把主菜单切出来都要load半天。这玩意可是有2G内存的,无论如何
也不应该这么慢。要是将来能破解了给装个Android上去就很强大了。
Nintendo land里面WiiU pad的运用还是不错的。另外这个pad本身的体感性能不错,很
灵敏,比PS3手柄那个六轴强很多。左手摇杆控制移动然后用转动pad本身来控制视线相
当舒服,也不用盯着pad看。

【在 g****n 的大作中提到】
: zkss‘操作系统像10年前的东西’?
: 另外你首发哪个游戏了? 我觉得目前‘可能’能够展现wii u玩法的只有zombie u吧?
:
: close

l****t
发帖数: 1454
9
我就首发了豪华版,自带nintendo land,也就玩了一下塞尔达射箭那个小游戏,用体
感移动瞄准,感觉很准确,画面还是挺好的,任天堂终于高清了,老泪横流啊,感觉任
天堂land不想动脑的时候感觉挺好玩的,这玩具肯定不能满足版上这么多游戏达人的需
要的
这个WiiU的系统简直太简陋了(我已经更新了day patch了),而且很慢,进入,退出
都是至少十几秒钟,完全就是垃圾Programmer搞出来的,估计我上去写Python Code都
比他们快。
那个浏览器就不说了,分辨率那么低,不用也罢。

【在 g****n 的大作中提到】
: zkss‘操作系统像10年前的东西’?
: 另外你首发哪个游戏了? 我觉得目前‘可能’能够展现wii u玩法的只有zombie u吧?
:
: close

1 (共1页)
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话题: nintendo话题: wii话题: games话题: gamepad话题: console