S******a 发帖数: 862 | 1 http://us.battle.net/d3/en/forum/topic/6368188147?page=1#1
The Americas: 3:00 a.m. PDT to 1:00 p.m. PDT (8/21)
Diablo III Patch 1.0.4
Click here to review all 1.0.4 class changes.
GENERAL
New System added: Paragon Levels
After a player reaches level 60, killing monsters and completing combat
challenge streaks (Killing Blow, Massacre, etc) will begin to award
experience towards Paragon levels
There are 100 Paragon levels
Every Paragon level will reward you with:
Core stats such as Strength, Dexterity, Intelligence, and Vitality in
amounts similar to what you'd gain from a normal level
3% Magic Find and 3% Gold Find
In addition, a distinctive border will surround your character portrait in
the in-game party frame to denote your Paragon progression, with a new frame
earned after every ten levels. Your Paragon level will also be visible to
other players wherever your normal level is shown.
Pets with passive life regeneration (most notably Followers, Zombie Dogs,
and Gargantuans) have had their life regeneration greatly increased from
levels 30-60
Nephalem Valor now grants +15% Bonus Experience per stack, as well as +15%
to Magic Find and Gold Find
Magic Find will now cap at 300% (Nephalem Valor bonuses will still stack
beyond this cap)
Magic Find is no longer averaged among all players in a multiplayer game
Players can now disable or enable music in the Sound Options
Additional Sound Options including Sound Output and Speaker Setup has been
added
A new tutorial about "Elective Mode" will now appear when a player enters
Nightmare, Hell, or Inferno difficulty for the first time
后面的太长 |
g*****h 发帖数: 3335 | 2 search "ruby"
no result...
damn
【在 S******a 的大作中提到】 : http://us.battle.net/d3/en/forum/topic/6368188147?page=1#1 : The Americas: 3:00 a.m. PDT to 1:00 p.m. PDT (8/21) : Diablo III Patch 1.0.4 : Click here to review all 1.0.4 class changes. : GENERAL : New System added: Paragon Levels : After a player reaches level 60, killing monsters and completing combat : challenge streaks (Killing Blow, Massacre, etc) will begin to award : experience towards Paragon levels : There are 100 Paragon levels
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n**l 发帖数: 2754 | |
y**z 发帖数: 572 | 4 果然
之前ninja buff了各种元素伤害
现在就说我们nerf了
Fire Chains damage has been reduced by 20%
The spawn points of Arcane Enchanted beams have been adjusted slightly to be
more spread out, and their damage has been reduced by approximately 30% |
S******a 发帖数: 862 | 5 按着个描述Ruby应该是算得
就是直接把原来的经验系统拿来了
【在 g*****h 的大作中提到】 : search "ruby" : no result... : damn
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y**z 发帖数: 572 | |
g*****h 发帖数: 3335 | 7 fix第二次了...
【在 y**z 的大作中提到】 : mf掌fix了
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R*N 发帖数: 2173 | 8 喜闻乐见:
冈姆领衔众boss被nerf
战场报告成就bug被修复
可以关闭游戏背景音乐
铁匠可以修装备(刷A1,A2,A3,A4福音...)
60级角色开历史书不会显示增加经验
护盾蓝精灵同一时间只能有一只开盾
以后无法通过bug查看unid物品
【在 S******a 的大作中提到】 : http://us.battle.net/d3/en/forum/topic/6368188147?page=1#1 : The Americas: 3:00 a.m. PDT to 1:00 p.m. PDT (8/21) : Diablo III Patch 1.0.4 : Click here to review all 1.0.4 class changes. : GENERAL : New System added: Paragon Levels : After a player reaches level 60, killing monsters and completing combat : challenge streaks (Killing Blow, Massacre, etc) will begin to award : experience towards Paragon levels : There are 100 Paragon levels
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g*****h 发帖数: 3335 | 9 看来是确认有效,然后我的就被人收走了...
【在 S******a 的大作中提到】 : 按着个描述Ruby应该是算得 : 就是直接把原来的经验系统拿来了
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R*N 发帖数: 2173 | 10 Monsters across the game have had a pass to make their experience and loot
rewards more proportional to the effort required to kill them For example,
Imps
and Tormented Stingers grant less XP and drop less items, but Lacuni
Warriors
grant increased XP and drop more items
鼓励大家向护盾刀爷,双峰贯耳金胖子,快速震地魔发起挑战!反正狂暴时间移除了……
【在 S******a 的大作中提到】 : http://us.battle.net/d3/en/forum/topic/6368188147?page=1#1 : The Americas: 3:00 a.m. PDT to 1:00 p.m. PDT (8/21) : Diablo III Patch 1.0.4 : Click here to review all 1.0.4 class changes. : GENERAL : New System added: Paragon Levels : After a player reaches level 60, killing monsters and completing combat : challenge streaks (Killing Blow, Massacre, etc) will begin to award : experience towards Paragon levels : There are 100 Paragon levels
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S******a 发帖数: 862 | 11 没事,你身上还有很多噜一噜还是有个大的
身上用紫的就行
【在 g*****h 的大作中提到】 : 看来是确认有效,然后我的就被人收走了...
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g*****h 发帖数: 3335 | 12 这个是喜闻乐见的
早该如此,现在难度和回报不挂钩
……
【在 R*N 的大作中提到】 : Monsters across the game have had a pass to make their experience and loot : rewards more proportional to the effort required to kill them For example, : Imps : and Tormented Stingers grant less XP and drop less items, but Lacuni : Warriors : grant increased XP and drop more items : 鼓励大家向护盾刀爷,双峰贯耳金胖子,快速震地魔发起挑战!反正狂暴时间移除了……
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y**z 发帖数: 572 | 13 铁匠修估计价格和商人一样把
【在 R*N 的大作中提到】 : 喜闻乐见: : 冈姆领衔众boss被nerf : 战场报告成就bug被修复 : 可以关闭游戏背景音乐 : 铁匠可以修装备(刷A1,A2,A3,A4福音...) : 60级角色开历史书不会显示增加经验 : 护盾蓝精灵同一时间只能有一只开盾 : 以后无法通过bug查看unid物品
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S******a 发帖数: 862 | 14 不知道双塔蜘蛛还有没有经验
……
【在 R*N 的大作中提到】 : Monsters across the game have had a pass to make their experience and loot : rewards more proportional to the effort required to kill them For example, : Imps : and Tormented Stingers grant less XP and drop less items, but Lacuni : Warriors : grant increased XP and drop more items : 鼓励大家向护盾刀爷,双峰贯耳金胖子,快速震地魔发起挑战!反正狂暴时间移除了……
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S******a 发帖数: 862 | 15 蛮子打他的技能也废了
Overpower
Skill Rune - Crushing Advance
Can no longer trigger On Hit procs
【在 n**l 的大作中提到】 : Ghom被nerf了。很好。
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g*****h 发帖数: 3335 | 16 我wd推熊都把ghom推死了...
这货真有那么强么
【在 S******a 的大作中提到】 : 蛮子打他的技能也废了 : Overpower : Skill Rune - Crushing Advance : Can no longer trigger On Hit procs
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g*****h 发帖数: 3335 | 17 Brickhouse monsters (e.g. Demonic Tremors) should now Arm Shields and enrage
less often, and will no longer gain an increase in damage while enraged
阵地魔也被削弱了
……
【在 R*N 的大作中提到】 : Monsters across the game have had a pass to make their experience and loot : rewards more proportional to the effort required to kill them For example, : Imps : and Tormented Stingers grant less XP and drop less items, but Lacuni : Warriors : grant increased XP and drop more items : 鼓励大家向护盾刀爷,双峰贯耳金胖子,快速震地魔发起挑战!反正狂暴时间移除了……
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n**l 发帖数: 2754 | 18 啥意思?LoH废了?
Grenades
Skill Rune - Gas Grenades
Proc coefficient reduced from 0.5 to 0.165 |
m**u 发帖数: 6452 | 19 废了
【在 n**l 的大作中提到】 : 啥意思?LoH废了? : Grenades : Skill Rune - Gas Grenades : Proc coefficient reduced from 0.5 to 0.165
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n**l 发帖数: 2754 | 20 靠,真狠。tank dh不就废了。
【在 m**u 的大作中提到】 : 废了
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m**m 发帖数: 5500 | 21 为什么加12 min dmg也算hit?不是平均只有6么?
For example, searching for a Bonus Damage of 12 will find an item with 10-14
damage, 12 minimum damage, or 24 maximum damage |
m**m 发帖数: 5500 | 22 回归法师最安全。
【在 n**l 的大作中提到】 : 靠,真狠。tank dh不就废了。
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s*******i 发帖数: 12823 | 23 铁匠修装备不要钱了?
【在 R*N 的大作中提到】 : 喜闻乐见: : 冈姆领衔众boss被nerf : 战场报告成就bug被修复 : 可以关闭游戏背景音乐 : 铁匠可以修装备(刷A1,A2,A3,A4福音...) : 60级角色开历史书不会显示增加经验 : 护盾蓝精灵同一时间只能有一只开盾 : 以后无法通过bug查看unid物品
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g*****h 发帖数: 3335 | 24 fix第二次了
看这次能不能修好
【在 y**z 的大作中提到】 : mf掌fix了
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m********4 发帖数: 1837 | 25 Destructible objects now have a chance to drop items again
挺搞笑 |
s*******i 发帖数: 12823 | 26 莫非又可以全身mf去踢罐子了
【在 m********4 的大作中提到】 : Destructible objects now have a chance to drop items again : 挺搞笑
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g*****h 发帖数: 3335 | 27 mf不是不作用了么
【在 s*******i 的大作中提到】 : 莫非又可以全身mf去踢罐子了
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s*******i 发帖数: 12823 | 28 这一改搞不好又bug了哈哈
【在 g*****h 的大作中提到】 : mf不是不作用了么
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y**z 发帖数: 572 | 29 恩,notes说武器价掉的东西大都是白的
也就是说固定概率掉落,mf没作用
【在 g*****h 的大作中提到】 : mf不是不作用了么
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m**m 发帖数: 5500 | 30 这个D3为什么要掉白的东西,还有坏的东西,不如不掉,地上东西少点,我还免得误捡
。。
【在 y**z 的大作中提到】 : 恩,notes说武器价掉的东西大都是白的 : 也就是说固定概率掉落,mf没作用
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r*********g 发帖数: 11078 | 31
14
依我的理解
+12 min= 12-12 dmg
+12 max= 0-12 dmg
+12 min +12 max = 12-24 dmg
【在 m**m 的大作中提到】 : 为什么加12 min dmg也算hit?不是平均只有6么? : For example, searching for a Bonus Damage of 12 will find an item with 10-14 : damage, 12 minimum damage, or 24 maximum damage
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y**z 发帖数: 572 | 32 做分母用,哈哈
【在 m**m 的大作中提到】 : 这个D3为什么要掉白的东西,还有坏的东西,不如不掉,地上东西少点,我还免得误捡 : 。。
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m**m 发帖数: 5500 | 33 The frequency of follower dialog has been reduced... |